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«HAAL» is an educational serious game which has been devised for children aged 8 to 10 diagnosed with ADHD.

The game aims to improve the children’s fine motor skills, impulse control and precision of movement. It is supposed to be played regularly over a certain period of time, until the desired learning outcome has been achieved. Using a pressure-sensitive pen on an iPad, the player will guide a character through different levels while practising curving lines with varying degrees of freedom or deviation. Yet s/he will never perceive the game first and foremost as a training exercise, but develop motivation through the game.

In «HAAL» the player helps the last inhabitant of the enchanted kingdom Haal to break a spell and restore order in the world. By circling objects, the player animates them, using pressure control to create magic. All interactions directly or indirectly relate to ergotherapeutic interventions.

The game was created in professional cooperation with the ZHAW Winterthur/Department of Health, which comprised one of their students’ B.A. dissertation projects in psychology. The first clinical trials have taken place, and are intended to be continued and extended in the near future.

Ava Thalheim

Project Type:
BA diploma project, Subject Area in Game Design
iPad Game



Digital Festival, Schiffbau