«Wizardly» is a puzzle game, aimed at children between the ages of 8 – 12. The focus of the game is teaching English by letting the player take on the role of a magician, who completes small tasks and solves riddles to reach the next level. The game makes use of Windows's speech recognition software. It tracks the pronunciation of words and sentences to help the player become more comfortable with communicating in the foreign language.
Teodora Pavlova Dimova
BA Game Design, ZHdK