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SOMN

The B.A. project «SOMN» centres on a car journey at night. Thoughts disperse through speed and music. Uncoupled from the individual, this experience encompasses all those strangers whose paths cross for a moment, connected by the sober beauty of little instances of chance. The interactive concept of «SOMN» is strongly based on sound and visual feedback. Music and rhythm play a key role in the overall game and envelop the players in an atmosphere of strangeness.

Designer:
Linn Spitz

Year:
2021

Institution:
Bachelor of Arts in Design
Subject Area in Game Design
Zurich University of the Arts

Award:
Honorable mention
ZHdK sponsorship award

Type:
Experimental game experience

Links:
showcasedesign.zhdk.ch
gamedesign.zhdk.ch/diplom-2021/projekte/somn
gamedesign.zhdk.ch/diplom-2021/who-is-who/linn-spitz
prelithic.net

Where?
Gallery 2, level 5

Gameplay-Video «SOMN».
SOMN
SOMN
© Linn Spitz, ZHdK.
© Linn Spitz, ZHdK.